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The Run is an illicit cross-country race stretching from San Francisco to New York, and it’s coming to Need for Speed this November. Get ready for the race of your life as you battle the world’s most notorious drivers on the country’s most dangerous roads.
Cops are back in Need for Speed in a big way. Get ready for edge-of-your-seat, open-world pursuits in our most connected game ever.
NITRO was developed by EA Montreal and released only on Nintendo’s Wii and DS consoles. With its fast-paced, aggressive gameplay and more than 30 cars, NITRO was a big winner with younger and casual players who wanted more of an action feel as opposed to the simulation-style offered by SHIFT.
With former Bond girl, Maggie Q, on the cover, the Need for Speed series got a dose of Hollywood glitz and glamor in Undercover. With more than 100 miles of drivable road, the open world in Undercover is the largest ever seen in a Need for Speed game.
ProStreet was a return to a style of gameplay that hadn’t been seen in the Need for Speed series since Porsche Unleashed -- simulation. In ProStreet, several new modes were added to the gameplay: grip races, speed challenges, and top speed runs, along with more robust versions of drift and drag racing.
Following in the footsteps of Most Wanted, Need for Speed Carbon was largely based on the street racing culture of the day, introducing exotic and muscle cars, as well as canyon races. One of the coolest new features in Carbon was AutoSculpt, which molded aftermarket body parts to the driver’s liking, with no two cars being exactly alike.